AboutPortfoliocontact

product design

vEaracity®

ZHdK Bachelor Game Design 
June 2025

brief

Create a gadget, which could be an item inside a game. The gadget should tell something about his world and its story. One of the following constraints must be true; It should either fit in a regular human hand or be wearable by a human. It needs to be powered, like electricity or a fictional power source. There needs to be at least one point of interaction in any form with it.

Bonus Challenge: Take inspiration and try to replicate the design principles from the german industrial designer "Dieter Rams".

Concept

What if, there is a gadget that let you hear the truth?
The vEaracity Earcuff allows the wearer to physically hear deception through words. The wearer hears lies in a very deep distorted voice, while the spoken truth is received as a bright warm voice.

tools

  • Blender
  • Adobe Substance Painter

Designed by lars Engeli
© Lars Engeli 2026