product design
ZHdK Bachelor Game Design
June 2025
brief
Create a gadget, which could be an item inside a game. The gadget
should tell something about his world and its story. One of the
following constraints must be true; It should either fit in a
regular human hand or be wearable by a human. It needs to be
powered, like electricity or a fictional power source. There needs
to be at least one point of interaction in any form with it.
Bonus Challenge: Take inspiration
and try to replicate the design principles from the german
industrial designer "Dieter Rams".
Concept
What if, there is a gadget that let you hear the truth?
The
vEaracity Earcuff allows the wearer to physically hear deception
through words. The wearer hears lies in a very deep distorted
voice, while the spoken truth is received as a bright warm voice.
tools


